ARE — The Turnstile

You flagged the day in your calendar, booked the flight, reserved the hotel room, procured transportation … all in time for the big game. On game day, you packed your bag, but you aren’t there yet. You outfitted your game gear, but you aren’t there yet. You arrived at the stadium, but you’re still not there yet. The scheduling, the transportation, the gear and even the arrival is all preparation, it’s hype, but you aren’t there yet. The hype becomes reality the moment you traverse the turnstile and enter the stadium. The experience is no longer hype, it’s reality. The passage through the turnstile makes the experience real. In the architecture world, the Architectural Record Exam (ARE) is game day and the beginning of the professional experience. read more →

Ugly is in the Details

Enemies are the factions that want the opposite of your best intentions. Your right is their wrong. Their action is your reaction. This polarity is especially true regarding your friends-in-survival, air and water who ironically can be a building’s worst enemies. I call this gang The infiltrators, most notably the air assassins & wiley water who lurk in the environment ready to attack your building nooks and crannies. When infiltrators attack they leave mayhem and destruction in their wake. Air and water damage is ugly. What can you do to prevent damage? Ugly is in the details! read more →

Then-Now: A Schematic Story

There is a universal truth all architects share. An architect, every architect, methodically, randomly or unknowingly marches, plods or stumbles through a design from the beginning or “The Then” where (s)he knows nothing more than there’s a design problem to solve to the end “The Now” where (s)he solves the problem. Along the way, the.. read more →

14 Nov 2016
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